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Secrets of the lost tomb storage
Secrets of the lost tomb storage











secrets of the lost tomb storage

As for its resemblance to Betrayal at the House on the Hill, the way the dungeon is laid out with multiple floors is almost identical, with some rooms only occurring at certain levels. Adventure and Misadventure cards play out almost exactly as they do in the above games and are written in a very similar style. Monster-fighting involves both actual combat and a psychological element. There are condition cards that often have knock-on effects later in the game. Fives and sixes are successes, you roll X dice where X is the stat being checked. If you’ve played Arkham Horror, Eldritch Horror, and/or Mansions of Madness you have played at least 90% of this game’s design, even though it refocuses the gameplay to a dungeoncrawl format- which is actually pretty cool despite the uncomfortable similarities. But more specifically, this game borrows liberally and almost uncomfortably from Fantasy Flight’s line of Lovecraftian horror games as well as Betrayal at the House on the Hill.

secrets of the lost tomb storage

The monster-busting secret society/tomb raiding organization that the characters belong to is an lot like the BPRD from Hellboy. References to Indiana Jones and Alan Quatermain are checked off, and the merchant from Resident Evil 4 makes a guest appearance (the “whaddaya buyin’?” dude). It’s all gonzo pulp, all the time, that wears its influences on its sleeves. Oh, and you might meet Dracula and Blackbeard along the way.

#Secrets of the lost tomb storage code

It features a setting in which it totally makes sense that Teddy Roosevelt would lead an expedition into a subterranean Masonic lodge to decipher a code left by Ben Franklin that can be used to awaken and control a giant monster that helped the Colonies to win the Revolutionary War- one that is spoiling for a rematch with the giant monster that fought on Britain’s side. Everything Epic’s maiden release, Secret of the Lost Tombs, is a hybrid of the dungeoncrawl and narrative-oriented adventure genres, a combination that isn’t as common as you might think given how overpopulated both types of games are these days.













Secrets of the lost tomb storage